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I may be the only one here really excited about this; but I think I'm going to be posting about it kinda often? Maybe? Maybe not; but in any case I think I'll make a thread to put these things in instead of clogging up the general game thread.
To recap in case you missed the posts I made in the Nobody Cares thread, at its June E3 conference last year (lol I can say that now), which usually covers Xbox games except when the odd PC version is released, Microsoft released this teaser trailer. It's in 4K, so full-screen it and force the setting to at least 1080HD so YouTube doesn't ruin it for you:
This was a hugenormous surprise; for one thing, absolutely nobody (seriously!) in the flight simming community was aware that Microsoft was making a new version of Flight Simulator to begin with; for another, look at those freaking visuals. LOOK AT THEM. I can't tell you how many times I've watched that video because it makes me feel feelings, for reasons I'll get into later. Flight simmers the world over creamed their jeans at that trailer.
Why? Bottom line, there hasn't been much new in flight simming for quite a while. Flight Simulator X came out in 2006 and didn't really have any huge competitors at that time. They released an expansion a year later, but in 2009 as part of larger corporate downsizing, Microsoft closed the studio that had been producing Flight Simulator, essentially ending the franchise. Right now people are either still using FSX with tons of addons (the addon community is thriving), or they've moved to X-Plane, a competitor that came into its own post-FSX which has continuously developed their product in the years between FSX and now, and offers an unquestionably superior flight physics model to FSX, and at least is a 64bit application, and has the benefit of arguably improved graphics. It too has a thriving addon community, with some payware developers making addons for both platforms. But since X-Plane has been able to operate pretty much unchallenged for the last decade or so, innovation on the platform has stagnated. X-Plane 11 came out in 2017, but there wasn't an enormous lot to distinguish it from X-Plane 10 except some UI elements. I do not know what the current state of development for X-Plane 12 (if such a thing is planned) is and neither does anyone else on the internet seem to; but for now it seems that with the June announcement of Flight Simulator, Microsoft has eaten X-Plane's lunch, and also its dinner and tomorrow's breakfast.
Okay, so there's more videos, but I have to spread this out over a couple of posts because there's a limit on how many embedded YouTube videos the forum software will allow before it just starts turning them into links.
In October, Microsoft released this short video, teasing the "Feature Discovery series":
It contains more images of the world environment. It is so good to look at; but it did little to settle certain concerns that had been growing since June - people wondered, although the game is unquestionably beautiful at least in these carefully-chosen screenshots, about the actual simulation aspect of the game. The number one complaint that people who prefer X-Plane over FSX has been the more realistic flight modeling in the former. As all the teasers had been all about sexy scenery and didn't disclose much about the simulation aspect, or others such as the quality of the plane interiors and so forth, some began to theorize that the game was all glam but wouldn't impress when we finally got to look under the hood. But the videos of the Feature Discovery series have been putting those fears to rest at least in my mind. Most people's, too, I think, although there's some die-hard holdouts.
Anyways, posting those next.
To recap in case you missed the posts I made in the Nobody Cares thread, at its June E3 conference last year (lol I can say that now), which usually covers Xbox games except when the odd PC version is released, Microsoft released this teaser trailer. It's in 4K, so full-screen it and force the setting to at least 1080HD so YouTube doesn't ruin it for you:
This was a hugenormous surprise; for one thing, absolutely nobody (seriously!) in the flight simming community was aware that Microsoft was making a new version of Flight Simulator to begin with; for another, look at those freaking visuals. LOOK AT THEM. I can't tell you how many times I've watched that video because it makes me feel feelings, for reasons I'll get into later. Flight simmers the world over creamed their jeans at that trailer.
Why? Bottom line, there hasn't been much new in flight simming for quite a while. Flight Simulator X came out in 2006 and didn't really have any huge competitors at that time. They released an expansion a year later, but in 2009 as part of larger corporate downsizing, Microsoft closed the studio that had been producing Flight Simulator, essentially ending the franchise. Right now people are either still using FSX with tons of addons (the addon community is thriving), or they've moved to X-Plane, a competitor that came into its own post-FSX which has continuously developed their product in the years between FSX and now, and offers an unquestionably superior flight physics model to FSX, and at least is a 64bit application, and has the benefit of arguably improved graphics. It too has a thriving addon community, with some payware developers making addons for both platforms. But since X-Plane has been able to operate pretty much unchallenged for the last decade or so, innovation on the platform has stagnated. X-Plane 11 came out in 2017, but there wasn't an enormous lot to distinguish it from X-Plane 10 except some UI elements. I do not know what the current state of development for X-Plane 12 (if such a thing is planned) is and neither does anyone else on the internet seem to; but for now it seems that with the June announcement of Flight Simulator, Microsoft has eaten X-Plane's lunch, and also its dinner and tomorrow's breakfast.
Okay, so there's more videos, but I have to spread this out over a couple of posts because there's a limit on how many embedded YouTube videos the forum software will allow before it just starts turning them into links.
In October, Microsoft released this short video, teasing the "Feature Discovery series":
It contains more images of the world environment. It is so good to look at; but it did little to settle certain concerns that had been growing since June - people wondered, although the game is unquestionably beautiful at least in these carefully-chosen screenshots, about the actual simulation aspect of the game. The number one complaint that people who prefer X-Plane over FSX has been the more realistic flight modeling in the former. As all the teasers had been all about sexy scenery and didn't disclose much about the simulation aspect, or others such as the quality of the plane interiors and so forth, some began to theorize that the game was all glam but wouldn't impress when we finally got to look under the hood. But the videos of the Feature Discovery series have been putting those fears to rest at least in my mind. Most people's, too, I think, although there's some die-hard holdouts.
Anyways, posting those next.















