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Benjamin Opel

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I like it... but the graphics they are portraying are nothing like those in SL... :unsure:
 

Noodles

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I like it... but the graphics they are portraying are nothing like those in SL... :unsure:
Yeah, especially the top one. I stared too long at it trying to figure out if it was actually SL or some sort of cosplay.

I mean, SL can look really nice, but there is always some subtle clipping somewhere. ALWAYS. Which is the most unrealistic part of all this.

I wonder if it would even be possible to add some sort of collision detection that stopped clipping and maybe did some mild deformation or just stopped the movements.
 
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Jopsy Pendragon

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Yeah that first image, geeze. Sure, the skin tone, lighting and maybe even the metallic bits could be rendered/photoshopped into it... but the hair (fake as it is) & mouth scream 'photo source material'.
 

WolfEyes

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Yeah, especially the top one. I stared too long at it trying to figure out if it was actually SL or some sort of cosplay.

I mean, SL can look really nice, but there is always some subtle clipping somewhere. ALWAYS. Which is the most unrealistic part of all this.

I wonder if it would even be possible to add some sort of collision detection that stopped clipping and maybe did some mild deformation or just stopped the movements.
 

Khamon

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Yeah that first image, geeze. Sure, the skin tone, lighting and maybe even the metallic bits could be rendered/photoshopped into it... but the hair (fake as it is) & mouth scream 'photo source material'.
Agree. They can post this picture instead. This is what Second Life looks like.

 

Jopsy Pendragon

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I guess that solves that question.

And I kind of hate the answer.

Thanks.
Hm... so where are they using the other images they photographed, I wonder?

(and dayum their website seems *really* sluggish)
 

Penny Patton

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They sure spent a lot of money making SL look like something it's not.
I have to wonder just how much money they spent on that, compared to, say, hiring one decent designer who specialized in videogame screenshots, who could take actual SL screenshots that looked fun, dynamic and interesting. There's people who do that for a living.



 

Couldbe Yue

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The home page is slow to load.
[insert joke about another quality LL product here]
 

Fionalein

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I wonder if it would even be possible to add some sort of collision detection that stopped clipping and maybe did some mild deformation or just stopped the movements.
Modders (not game devs) have added such features to Skyrim ... the question isn't if it could be done but how much needs to be coded for an implementation and wether LL wants or can afford to do the development.
 
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Noodles

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Modders (not game devs) have added such features to Skyrim ... the question isn't if it could be done but how much needs to be coded for an implementation and wether LL wants or can afford to do the development.
I feel like ocasionally it owuld look finny, but I would kind of rather have some occasional funny bends with actual body collision I think. Basically, it's a price I'd be willing to pay.
 

Monica Dream

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meh, whatever.