- Joined
- May 31, 2023
- Messages
- 34
- Location
- Grid time + 9 hours
- SL Rez
- 2020
I don't know what it's like in Second Life. Maybe you can answer this.
But in OpenSim, I've got the impression that there's a very high pressure for conformity in many areas. If you don't conform to those unwritten standards, you don't count as a rebel with a style of your own. Instead, you're clueless or dumb or both. And if you deliberately refuse to conform, you're even dumber.
Avatar design covers many examples of this.
They start with what you build your avatar with. In OpenSim, you're expected to wear a copybotted Second Life mesh body, a copybotted Second Life skin, copybotted Second Life hair, copybotted Second Life clothes and so forth. That's what everyone™ does.
If you openly admit not to have an illegal body, the first assumption may pretty well be that you don't know "the good stuff" exists, much less where to get it. It seems fully justified to slip you a copybotted Maitreya Lara ("Athena"), Slink Physique Male ("Adonis"), Signature Gianni (used to be offered as "Apollo", now brazenly offered under its original name) etc. without even asking you if you want one. Why ask? Of course you want one, you just don't know it yet!
If you still don't wear it, chances are you'll be offered a personal tutorial in how to use that body. I mean, if you don't use it, that can only be because you don't know how, right? If you decline that tutorial and the body, you risk being considered a complete moron.
By the way, if you still have a system-plus-prim/sculpty/flexi avatar that looks like you've put a lot of effort into your virtual representation, and you've been in OpenSim for several years, you may pass as out-of-the-loop. But if you wear a Ruth 2.0, Roth 2.0 or any one of their descendants, you come over as someone who wanted to pimp their avatar with "that mesh thingy" but doesn't know where to get "the really good stuff" and went for whatever you came across first.
Fortunately, people leave me alone over this now. I think I already have a reputation as the Hypergrid's only expert on Ruth2 and Roth2. And Juno breaks so many rules, partly in ways that many wouldn't see as possible if she didn't do it, that what she does can only be deliberate and intentional.
But this goes even further.
Male avatars have to look as badass as possible. Unlike in Second Life where it was superseded by the business suit look, the "one-percenter motorbike rocker clad in black leather" look has not only never gone out of fashion, it's a male standard. The only alternative is the "Russian mafiya mobster" look. If you can't pull this off, you either don't know where to get the ingredients, or you're too stupid to make a good male avatar.
Female avatars have to be as sexy as possible. Now, "sexy" is defined by several points.
One, BBBBBL (Big Butt, Big Boobs, Big Lips). If your female avatar doesn't have those thick Botox'd-up fish lips, someone will assume you're incapable of adjusting your shape "right" and maybe even offer assistance by asking you to send them your shape so they can "fix" it. Now, mind you there isn't a single shape available on the Hypergrid that doesn't have fish lips. So if you see realistic lips, they were adjusted to that realistic shape intentionally. Also, petite/perky = potentially paedo and definitely unsexy.
Two, baring as much skin as possible. Sleeveless, enormous cleavage, preferably bare midriff and of course microskirt/microdress/hot pants with no fabric whatsoever from the hem downward. Except for sneakers if you're the punky style. And yes, you can and must wear that always and everywhere. Including snow-covered Christmas sims. I mean, male avatars seem to be expected to keep their black leather jacket on on subtropical beaches at noon, too.
Nylon is not allowed because it covers the legs which are supposed to be naked. The only exception are stockings which are clearly identifiable as stockings and worn as "lingerie in plain view", something that can and probably will get you banned from the Plazas in OSgrid. That's also why nobody has stolen sheer nylon tights for BoM avatars from Second Life yet which would be required under more than 90% of all skirts and dresses. There are legal ones made for the system body, but on top of unsexy, they count as "old crap", so you'd better neither admit nor get caught wearing them.
Special mention goes to skirts and dresses. They only count as "sexy" if they bare the buttocks, and they can only be considered "racy" if they uncover the crotch as well, making it mandatory to wear a thong which otherwise is not even optional. Anything that could touch your thighs is "conservative". Anything that goes below half the length of your thighs without being a ballgown and/or having a slit all the way up to your hip is "grandma" clothing and to be avoided at all costs.
Three, high heels. "High" heels are neutral standard. If you want to be sexy, you need platform soles so that you can have even higher heels. Everything less high is unsexy. That's why only about one pair of medium-heeled pumps and one or two pairs of medium-heeled boots have been copybotted from SL. There are actually more legal medium-heeled shoes made for Ruth 2.0 on the Hypergrid than illegal medium-heeled shoes "rigged for Athena". And the last flat shoes were 'botted in 2015 or so. Nobody seems to want them anyway, and nobody wants to see your avatar in them.
Actually, forget pumps. Always only ever wear sandals, mules or thigh-high boots.
Oh, and again, you can walk on platform soles and 8" spike heels on any surface including powdery sandy beaches as well as snow and frozen lakes.
Interestingly, "as sexy as possible" does not mean completely naked. Always keep at least a micro-bikini on your female avatar and your full usual street outfit on your male avatar. Even if clothing is optional. Even if nudity is recommended. Even if in-world signs say that clothing is, in fact, not optional but forbidden. Only strip your female avatar down entirely if there are enough naked female avatars drawing the guys' attention upon them that you seem prudish in comparison.
And your male avatar is only allowed to take anything off immediately before sex, not only, but also because nude male avatars who don't have their partner with them are seen as sexual predators.
Speaking of beaches, not only the look of your avatar can easily make you look dumb, but so can your avatar's behaviour.
Beaches are only there for partying, for playing greedy in a tropical Tiki setting, for public sex and/or to make the edges of your island look pretty. If you actually want to go swimming on a beach, you're an idiot. Nobody goes swimming on virtual beaches. You're as much an idiot if you build your own beaches in such a way that avatars can go swimming there. Whoever says otherwise is just as dumb as you are.
Even worse, you want to change your swimwear after swimming to get out of your wet garments? Why? Nobody ever does this in Baywatch. Swimwear always dries within two minutes. Yes, even if a beach is not modelled after Southern California, the Caribbean or Hawaii, but after New England, France, northern Germany or even Norway.
While we're at it, if you change clothes by taking them off piece by piece and then putting them on piece by piece instead of directly going from one complete outfit to another, you're clearly too dumb to handle an avatar. If you justify it with realism, immersion and actually having prepared for this with a multitude of outfits that you go though, you go from dumb to retarded. Nobody gives a fuck about realism, nobody knows what immersion even is, and everyone who doesn't always do everything the most convenient way must be brain-damaged or something.
And you're considered just as dumb if you do as if your avatar doesn't always have their full inventory at hand. If you say you can't change into no-matter-what wherever you are just like so, people are tempted to think you either haven't understood inventory handling on the Hypergrid yet, or you actually don't know how to change clothes on your avatar.
Or how about your home? If you're a girl, you have to have a nice little house decorated with all kinds of useless but pretty things. If you're a guy, you have to have a frigging mansion with "a" Lamborghini Veneno parked in front of it, and all rooms must be sex or BDSM caves. What kind of moron must you be to have a wardrobe in your bedroom, at least one fully-equipped and scripted bathroom, a dining-room with working chairs et cetera?
Next, let's suppose you need to move around on a sim or to a neighbouring sim. Let's say you're on your way to a party. A teleporter right onto the dancefloor is provided, or you get teleport invitations, but you insist in walking all the way. People won't accept your, "I prefer walking because it's more natural and realistic and immersive than teleporting." Instead, they'll assume that you don't know how to teleport. Nobody would ever choose the vastly more inconvenient over the much more convenient.
To bring this to an end, this extends to how to enter and exit a party. You're expected to teleport right in and either teleport right out or even close your viewer while you're still on the dance floor. So why do you teleport to somewhere nearby but that can't be seen from the party and then walk to the party? Again, don't you know how to teleport? And what kind of wacko are you even to walk away from the party to somewhere out of sight? Literally nobody gives a fuck if they can see you teleport because literally everybody always teleports in front of everyone else's noses!
So if you're doing something differently, you're doing it wrong, and you're probably an idiot.
But in OpenSim, I've got the impression that there's a very high pressure for conformity in many areas. If you don't conform to those unwritten standards, you don't count as a rebel with a style of your own. Instead, you're clueless or dumb or both. And if you deliberately refuse to conform, you're even dumber.
Avatar design covers many examples of this.
They start with what you build your avatar with. In OpenSim, you're expected to wear a copybotted Second Life mesh body, a copybotted Second Life skin, copybotted Second Life hair, copybotted Second Life clothes and so forth. That's what everyone™ does.
If you openly admit not to have an illegal body, the first assumption may pretty well be that you don't know "the good stuff" exists, much less where to get it. It seems fully justified to slip you a copybotted Maitreya Lara ("Athena"), Slink Physique Male ("Adonis"), Signature Gianni (used to be offered as "Apollo", now brazenly offered under its original name) etc. without even asking you if you want one. Why ask? Of course you want one, you just don't know it yet!
If you still don't wear it, chances are you'll be offered a personal tutorial in how to use that body. I mean, if you don't use it, that can only be because you don't know how, right? If you decline that tutorial and the body, you risk being considered a complete moron.
By the way, if you still have a system-plus-prim/sculpty/flexi avatar that looks like you've put a lot of effort into your virtual representation, and you've been in OpenSim for several years, you may pass as out-of-the-loop. But if you wear a Ruth 2.0, Roth 2.0 or any one of their descendants, you come over as someone who wanted to pimp their avatar with "that mesh thingy" but doesn't know where to get "the really good stuff" and went for whatever you came across first.
Fortunately, people leave me alone over this now. I think I already have a reputation as the Hypergrid's only expert on Ruth2 and Roth2. And Juno breaks so many rules, partly in ways that many wouldn't see as possible if she didn't do it, that what she does can only be deliberate and intentional.
But this goes even further.
Male avatars have to look as badass as possible. Unlike in Second Life where it was superseded by the business suit look, the "one-percenter motorbike rocker clad in black leather" look has not only never gone out of fashion, it's a male standard. The only alternative is the "Russian mafiya mobster" look. If you can't pull this off, you either don't know where to get the ingredients, or you're too stupid to make a good male avatar.
Female avatars have to be as sexy as possible. Now, "sexy" is defined by several points.
One, BBBBBL (Big Butt, Big Boobs, Big Lips). If your female avatar doesn't have those thick Botox'd-up fish lips, someone will assume you're incapable of adjusting your shape "right" and maybe even offer assistance by asking you to send them your shape so they can "fix" it. Now, mind you there isn't a single shape available on the Hypergrid that doesn't have fish lips. So if you see realistic lips, they were adjusted to that realistic shape intentionally. Also, petite/perky = potentially paedo and definitely unsexy.
Two, baring as much skin as possible. Sleeveless, enormous cleavage, preferably bare midriff and of course microskirt/microdress/hot pants with no fabric whatsoever from the hem downward. Except for sneakers if you're the punky style. And yes, you can and must wear that always and everywhere. Including snow-covered Christmas sims. I mean, male avatars seem to be expected to keep their black leather jacket on on subtropical beaches at noon, too.
Nylon is not allowed because it covers the legs which are supposed to be naked. The only exception are stockings which are clearly identifiable as stockings and worn as "lingerie in plain view", something that can and probably will get you banned from the Plazas in OSgrid. That's also why nobody has stolen sheer nylon tights for BoM avatars from Second Life yet which would be required under more than 90% of all skirts and dresses. There are legal ones made for the system body, but on top of unsexy, they count as "old crap", so you'd better neither admit nor get caught wearing them.
Special mention goes to skirts and dresses. They only count as "sexy" if they bare the buttocks, and they can only be considered "racy" if they uncover the crotch as well, making it mandatory to wear a thong which otherwise is not even optional. Anything that could touch your thighs is "conservative". Anything that goes below half the length of your thighs without being a ballgown and/or having a slit all the way up to your hip is "grandma" clothing and to be avoided at all costs.
Three, high heels. "High" heels are neutral standard. If you want to be sexy, you need platform soles so that you can have even higher heels. Everything less high is unsexy. That's why only about one pair of medium-heeled pumps and one or two pairs of medium-heeled boots have been copybotted from SL. There are actually more legal medium-heeled shoes made for Ruth 2.0 on the Hypergrid than illegal medium-heeled shoes "rigged for Athena". And the last flat shoes were 'botted in 2015 or so. Nobody seems to want them anyway, and nobody wants to see your avatar in them.
Actually, forget pumps. Always only ever wear sandals, mules or thigh-high boots.
Oh, and again, you can walk on platform soles and 8" spike heels on any surface including powdery sandy beaches as well as snow and frozen lakes.
Interestingly, "as sexy as possible" does not mean completely naked. Always keep at least a micro-bikini on your female avatar and your full usual street outfit on your male avatar. Even if clothing is optional. Even if nudity is recommended. Even if in-world signs say that clothing is, in fact, not optional but forbidden. Only strip your female avatar down entirely if there are enough naked female avatars drawing the guys' attention upon them that you seem prudish in comparison.
And your male avatar is only allowed to take anything off immediately before sex, not only, but also because nude male avatars who don't have their partner with them are seen as sexual predators.
Speaking of beaches, not only the look of your avatar can easily make you look dumb, but so can your avatar's behaviour.
Beaches are only there for partying, for playing greedy in a tropical Tiki setting, for public sex and/or to make the edges of your island look pretty. If you actually want to go swimming on a beach, you're an idiot. Nobody goes swimming on virtual beaches. You're as much an idiot if you build your own beaches in such a way that avatars can go swimming there. Whoever says otherwise is just as dumb as you are.
Even worse, you want to change your swimwear after swimming to get out of your wet garments? Why? Nobody ever does this in Baywatch. Swimwear always dries within two minutes. Yes, even if a beach is not modelled after Southern California, the Caribbean or Hawaii, but after New England, France, northern Germany or even Norway.
While we're at it, if you change clothes by taking them off piece by piece and then putting them on piece by piece instead of directly going from one complete outfit to another, you're clearly too dumb to handle an avatar. If you justify it with realism, immersion and actually having prepared for this with a multitude of outfits that you go though, you go from dumb to retarded. Nobody gives a fuck about realism, nobody knows what immersion even is, and everyone who doesn't always do everything the most convenient way must be brain-damaged or something.
And you're considered just as dumb if you do as if your avatar doesn't always have their full inventory at hand. If you say you can't change into no-matter-what wherever you are just like so, people are tempted to think you either haven't understood inventory handling on the Hypergrid yet, or you actually don't know how to change clothes on your avatar.
Or how about your home? If you're a girl, you have to have a nice little house decorated with all kinds of useless but pretty things. If you're a guy, you have to have a frigging mansion with "a" Lamborghini Veneno parked in front of it, and all rooms must be sex or BDSM caves. What kind of moron must you be to have a wardrobe in your bedroom, at least one fully-equipped and scripted bathroom, a dining-room with working chairs et cetera?
Next, let's suppose you need to move around on a sim or to a neighbouring sim. Let's say you're on your way to a party. A teleporter right onto the dancefloor is provided, or you get teleport invitations, but you insist in walking all the way. People won't accept your, "I prefer walking because it's more natural and realistic and immersive than teleporting." Instead, they'll assume that you don't know how to teleport. Nobody would ever choose the vastly more inconvenient over the much more convenient.
To bring this to an end, this extends to how to enter and exit a party. You're expected to teleport right in and either teleport right out or even close your viewer while you're still on the dance floor. So why do you teleport to somewhere nearby but that can't be seen from the party and then walk to the party? Again, don't you know how to teleport? And what kind of wacko are you even to walk away from the party to somewhere out of sight? Literally nobody gives a fuck if they can see you teleport because literally everybody always teleports in front of everyone else's noses!
So if you're doing something differently, you're doing it wrong, and you're probably an idiot.


















