virtual world

  1. MetaHaven

    From Sliders to Scans: How Far Have Avatar Tools Really Come?

    Hey everyone, Lately I’ve been thinking about how drastically avatar creation tools have changed over the years—and wondering if we’ve hit a turning point or still have a long way to go. Back in early Second Life and OpenSim days, customizing your avatar meant tweaking sliders endlessly...
  2. MattOrbit

    What happens if base stations overlap or reflect off walls?

    Quick question for anyone running multiple base stations: if two of them have slight overlap and reflect off a shiny white wall, will that mess with tracking? I noticed my headset drifting randomly when I walked into one side of the room, and my controller just flew across the map. I kind of...
  3. aliensalmon

    Would a Second Life-type virtual world set in space be redundant?

    It would be like Dual Universe but less focused on voxels and more on prims, mesh, and stuff like that. There would also be less of a focus on PvP and other game elements and more on avatars, socialization, creativity and expression. Instead of SL's 2D plane world, you can explore and own...
  4. GoblinCampFollower

    Nobody cares about role play! (The role play discussion thread)

    I thought there should be a forum, or at least a thread for just general discussion about role play.... what sims are fun to go to, what is fun to do and what your pet peeves are. One general pet peeve of mine is that I noticed is that many "characters" people role play fall into one of two...
  5. A

    ANTlantUS the Found Contient

    As the Creator of ANTlantUS, I'm gathering input from potential ANTlers (those who will occupy this new and improved virtual environment). The platform will be Blockchain in nature, and will revolve around Blockchain technology. The use of Crypto, NFT (backed by real world asset), Social Media...