- Joined
- Jan 13, 2019
- Messages
- 39
- SL Rez
- 2012
Hey guys, so made an in-depth and rather long video on how you can make SL look and feel on-par with a lot of triple A games out there (if you feel like it) 
I went through not only graphics, here's a list of the things I adjusted in the video, some through debug settings, to make SL feel more modern overall
All this can be achieved with very usable FPS on rather budget systems too, so it's not like a photo mode where everything looks good but you're getting 10 FPS
Screenshots comparing SL to GTA V / online in term of environment / object quality, showing that it is possible for SL to look just as good;
Screenshot showing bloom effect, check how the lights and lighted surfaces give an impression that they reflect the lights back to the surrounding airspace, and how it gives a more sense of being / immersion and a more modern look / composition overall (not how my adjusted camera look, in case people think it is, camera is like that just for screenshot);
The video;
Some debug settings for the settings if you're on a viewer where the settings aren't available on pereferences;
CameraOffsetRearView - adjusts rear view camera offset
FocusOffsetRearView - adjusts rear view camera focus offset
CameraPositionSmoothing - adjusts camera smoothness
RenderGlowX/Y/Z - adjusts glow settings for "bloom" effect
I hope it's useful! c=
Edit: adding details
I went through not only graphics, here's a list of the things I adjusted in the video, some through debug settings, to make SL feel more modern overall
- Camera
- Graphics
- UI
- Environment
All this can be achieved with very usable FPS on rather budget systems too, so it's not like a photo mode where everything looks good but you're getting 10 FPS
Screenshots comparing SL to GTA V / online in term of environment / object quality, showing that it is possible for SL to look just as good;
Screenshot showing bloom effect, check how the lights and lighted surfaces give an impression that they reflect the lights back to the surrounding airspace, and how it gives a more sense of being / immersion and a more modern look / composition overall (not how my adjusted camera look, in case people think it is, camera is like that just for screenshot);
The video;
Some debug settings for the settings if you're on a viewer where the settings aren't available on pereferences;
CameraOffsetRearView - adjusts rear view camera offset
FocusOffsetRearView - adjusts rear view camera focus offset
CameraPositionSmoothing - adjusts camera smoothness
RenderGlowX/Y/Z - adjusts glow settings for "bloom" effect
I hope it's useful! c=
Edit: adding details
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