virtual reality

  1. MetaHaven

    From Sliders to Scans: How Far Have Avatar Tools Really Come?

    Hey everyone, Lately I’ve been thinking about how drastically avatar creation tools have changed over the years—and wondering if we’ve hit a turning point or still have a long way to go. Back in early Second Life and OpenSim days, customizing your avatar meant tweaking sliders endlessly...
  2. MattOrbit

    What happens if base stations overlap or reflect off walls?

    Quick question for anyone running multiple base stations: if two of them have slight overlap and reflect off a shiny white wall, will that mess with tracking? I noticed my headset drifting randomly when I walked into one side of the room, and my controller just flew across the map. I kind of...
  3. THEHERO Snowfall

    LOL! Buy VR headset

    Purchase VR headset to make life easier and more comfortable for you.
  4. bubblesort

    Nobody cares about VR/AR/MR

    There's a lot happening in the VR/AR/MR space this year, so I thought I'd start a nobody cares thread for all the little things that might be flying under the radar. Since around Dec/Jan, I've been hearing rumblings from the VR/AR community that there are some exciting things happening. I...
  5. bubblesort

    What would SL smell like? Interview with OVR founder about adding scent to VR

    OVR is trying to make technology that will let you smell things in VR. I think this is probably vaporware, but if it's real, it's a terrible idea. I really don't want to smell the average SL user, especially the average SL user after they have been locked down for months, LOL
  6. Brenda Archer

    VR gets reality check with decline in investment

    VR Gets Reality Check with Significant Decline in Investment - Los Angeles Times This is uncomfortably similar to what happened to the Second Life hype cycle and I think the underlying problem may be similar and not just a question of the hardware.