Planet Samuro is a virtual world that was opened in 2018 to an audience with no 3D experience originating from a former chat site.
Until 2024, it evolved, and now it looks like the 3D worlds you know. But there are also quite a few differences:
Software & Architecture
- Planet Samuro is not based on Opensim and is not Hypergrid-compatible. It's a new 64-bit Windows software, written in Safe-C, running under DirectX, and optimized for Windows 7/10/11.
- Planet Samuro costs absolutely nothing to reserve land and build. This will never change, and is made possible by a new software architecture that generates server costs 100 times lower than other comparable systems. We still got 200 km2 free land on our servers.
- Planet servers are available without interruption for months on end.
Unlike comparable systems :
- Planet has no performance degradation requiring a weekly reboot.
- Planet has no database degradation over time that requires maintenance.
- You can build on our main server, or you can open your own public server on the host of your choice and join it to the list of public planets via a system similar to Hypergrid.
- your inventory is stored on your PC, not on the Planet servers. Your inventory (and your avatar's clothes) are always available on any Planet server, even on a private server with no Internet connection or disconnected from the main grid.
- Planet has enough space for a large number of visitors to build and play creatively - up to 1000 avatars per server.
Construction
- there are no prims, no sculpties, no terraforming of terrain. It's all mesh. When you reserve a plot of land, you must first place a mesh plate on the ground to avoid falling into a void.
- Ruth/Roth v3 open-source avatars are used as standard avatars.
- you can create mesh objects and mesh rigged garments directly in Planet with an integrated mesh editor. You don't need external tools like Blender.
- Importing meshes or textures costs nothing. You can import and export your mesh creations in .dae or .obj format, and your textures in .png, .jpg, .gif or .bmp format.
- modern PBR textures are supported: roughness, metal, ambient occlusion, normal. Color values beyond 255 are supported for oversaturation.
- vehicles (cars, helicopters, drones, boats, submarines) work on all terrains and all seas, so you can travel easily from one island to another. There's no sim-crossing, all movements are seamless.
- the integrated animation editor lets you create your own BVH animations.
Various
- Planet Samuro features webcams, microphone and mp4 videos.
- RLV is integrated and always active, with no need to wear a relay.
- raycasting is available for scripting autonomously-moving animals.
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