Water Slide Script

BilliJo Aldrin

The one and only
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I want a waterslide on a parcel I'm thinking of renting, but the parcel is only 12 m wide. Not sure any I can buy would fit. Any suggestions on where to find a waterslide script?
I'm a builder, but anything more complicated than basic prims, I'm a total noob.
Yes I know, look inside a waterslide, but most are no mod, I doubt I could rip the script out of it
 

Noodles

The sequel will probably be better.
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Turn on push, put some motion scripts in some invisible prim walls that move them from the top.of the slide to the bottom then teleport back to the top, so it will push the avatars down the slide.

I don't know, it might work?
 
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Jopsy Pendragon

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I'm too rusty to attempt it... but I think I'd make a VEHICLE_TYPE_SLED. It would be like a pool floaty board at the top of the slide. Click-to-sit, sets itself physical and temp_on_rez, animates the player into a prone position and applies a little thrust. it should just careen down whatever you're using as a slide.

It'll vanish a minute later if the player stands up.
 
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Soen Eber

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Turn on push, put some motion scripts in some invisible prim walls that move them from the top.of the slide to the bottom then teleport back to the top, so it will push the avatars down the slide.

I don't know, it might work?
Never done anything like that, but I've been scripting for over 10 years steadily and this sounds about right. A better approach might be to have something to sit on, and use detect functions. I'm betting you'll need to use trig as well. Jopsy's solution should work as well but being physical you won't be able to tune the script to get it right, you'll need to tune the slide build. And use small values until you're comfy with the physics, you could end up in a different sim otherwise.
 
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Khamon

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ha ha ha that's how Onei used to launch us into Jessie when we answered incorrectly

we would scream, and die, and drag ourselves back into Stanford for another round

fun times
 
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