I've been using a texturemanager that can be modified, either by replacing the textures or adding textures .
It looks like this inworld :
Screenshot
You can drag and drop this texturemanager from your inventory to ground, then just Edit select ," Edit linked" a button,
let's say the "Carpet"button. Then see in the content from that carpet button, inside are many textures and 1 "cat"script.
Don't remove that script, but either delete all textures or leave them and drag and drop new textures inside.
Then leave the edit menu, select the manager again and rename it to let's say....texturemanager02, then take it back to inventory.
Now drag and drop this new manager on ground and the scripts will start and intialize all textures inside and is ready for use.
When you scroll through the textures and want to take out a texture, then leftclick on the big view at the rightside.
This will open the texture , and it will show a message in the right top of your screen where it has a "accept"" button.
Click on this "accept " button and the texture will be copied over into your inventory/textures folder, on top there.
I uploaded this manager with textures inside, as you see it on the picture, to my megadrive , here is the link:
Manager in iar format
You can upload it through your opensim console ( after you put it inside the bin folder from your simulator)
and it goes with this command, load iar Sunshine Carami /Objects yourpassword manager-01.iar
This will load it into your inventory Objects folder as a subfolder named Backup12, so /Objects/Backup12/manager-01.iar
is the path where you will find it.
But, i saw your name listed in osgrid, so i already sent you one inworld in OSgrid, please share it
