To the best of my knowledge, most of us in SL are adults, many of us in our mid-forties and older. So, whatever sexual roleplay happens predominantly happens among adults. Also, there are several safeguards (technical, regulatory, etc.) in place that protect users from getting involved in non-consensual, coerced sexual activity. So, I suppose we can establish that the majority of participants in in-world sexual roleplay are consenting adults.
Personally, I usually roleplay in SL as a highly-sexualised, half-human, half-machine, latex-coated erotic
appliance (for want of a better word). This was a conscious choice that
I made, an informed decision I made myself, so I can express a part of my sexuality and indulge in some seriously kinky talk and play with Mistress. Both She and I are adults. My shape, either in my latex-encased form or in my more human form, is based on what I looked like when I was 35 years old (I'm 44 now). Mistress' shape is also that of a thirty-something woman - in Her case, though, Her avatar's
apparent age is closer to Her RL age. So far, so good.
Now, if we define "ageplay" as "roleplaying as a character whose age is different than your real age", you could say I'm "ageplaying": I'm 44 in RL, and my avatar looks nine years younger. And much of my roleplay in SL is
sexual. It's accepted as benign, though, as my avatar has
adult proportions, is operated by an RL adult, and engages in sexual activities with adult-looking avatars operated by RL adults.
But is there a chance that a sexual playmate is operated by a minor? Yes, there is. Age verification in SL and
elsewhere (online cigar and alcohol shops, for instance) relies on a simple declaration on behalf of the user; you
claim to be an adult and the online service believes you. It has no other choice, actually, as it's
extremely difficult to reconcile reliable age verification with privacy and data protection laws. So, if you're a minor and you, for whatever reason, lie to the owners of the online service, you violate their ToS and the legislation concerning false declaration.
I'd like to mention six deeply troubling use-case scenarios:
- A person, who is a minor in RL, pretends willingly to be an adult in order to access adult SL content and engage in in-world sexual activities;
- A person, who is a minor in RL, pretends under coercion or other pressure to be an adult in order to access adult SL content and engage in in-world sexual activities;
- A person, who is an adult in RL, roleplays willingly as a child in SL and violates SL's ageplay policy;
- A person, who is an adult in RL, roleplays under coercion or other pressure as a child in SL and violates SL's ageplay policy;
- A person, who is an adult in RL, roleplays as an adult in SL and violates SL's ageplay policies willingly;
- A person, who is an adult in RL, roleplays as an adult in SL and violates SL's ageplay policies under coercion or other pressure.
What do you do to avoid such things in SL? It's well-documented that age verification systems usually run afoul of even the most lenient privacy and data protection laws. So, LL has little choice but to take the user's word for it, like every online liquor or tobacco store does. Yes, there's very little that can be done on LL's end to prevent minors from accessing the whole gamut (G / M / A-rated) of SL content.
Personally, I hope we've put the "short avatar = sexual ageplayer" nonsense behind us, especially given a shift I've observed towards more proportionate avatars and builds closer to RL sizing. Personally, I'd rather see SL become open only to RL adults, with strongly-worded clauses for false declaration of the user's adulthood.
Remember, for reasons of respecting people's freedoms, most laws act after the unlawful act has been committed, not preemptively. So, LL can't prevent someone from doing something, but it can stop them while they're doing it and / or punish them for having done it or for doing it. This means we can't expect them to vet and filter everything that is uploaded onto SL. Forget the nonsense put forth by Axel Voss during negotiations for the EU Copyright Directive, upload filters simply are
not the answer. Besides legitimate privacy and freedom of expression concerns, you increase LL's financial and administrative burden unjustifiably. The current situation, where content is uploaded first and, if a user reports it, it is examined and then removed (or not), is the one closest to how RL law works.
But if we insist on preventing questionable content made and sold
specifically for child avatars from being sold in SL, I have a few ideas here. For starters, LL could require:
- that all content creators intending to make content for child avatars register themselves with LL, through a procedure that respects their privacy - remember, SL is about privacy protection that allows us to be more free;
- that all such content be sold both on the Marketplace and in-world, instead of only in-world;
- that all such content be vetted manually, under very specific guidelines and procedures, by specially-trained LL staff before it goes on the Marketplace - of course, should the content be rejected, the vendor must have the option to request a review of the decision;
- that all such content be first approved for sale on the Marketplace before it is sold in-world;
- that in-world shops selling items for child avatars be placed exclusively on G-rated sims and featured exclusively on G-rated events;
- that an in-world shop on the same sim as a shop for child avatars shall not sell adult-rated content;
Additionally, LL could tell content creators to not mix adult-rated content with child-appropriate content in their product ranges - if their product ranges are mixed, they should be encouraged to split into two separate stores, placed on separate sims. The reason why I chose manual vetting is the astoundingly high false-positive rate of automated filtering systems. Humans, being context-aware, are far better at making critical decisions.