- Joined
- Sep 23, 2018
- Messages
- 384
- Location
- WA, USA
- SL Rez
- 2004
- Joined SLU
- Sept 18 2007
- SLU Posts
- 3367
A few days ago I started having a problem with the texture layers for the mesh shape I use. (Dev Fitness Nana). Originally use an Omega applier to set the textures and everything shows up fine. Short-sleeved blouse on the clothes layer, underwear on the underwear layer, tattoo on the tattoo layer. Everything looks great, perfect.
Then all of a sudden the tattoos stop showing up. I only have the left arm one active but all I see is a bare arm. If I toggle the right arm one on it appears, but only on the upper arm the lower arm is bare. So instead of a full sleeve like it's supposed to be it's a hard cutoff at the elbow.
But if I deactivate the arms of the clothing layer the tattoos show up again just fine. Same as if I activate the mask button of the clothing layer (which I don't want because that makes those textures look like shit).
So what am I doing wrong/how do I fix things to make it all look correct? I've tried clearing the layers and reapplying them but that doesn't do anything.
Then all of a sudden the tattoos stop showing up. I only have the left arm one active but all I see is a bare arm. If I toggle the right arm one on it appears, but only on the upper arm the lower arm is bare. So instead of a full sleeve like it's supposed to be it's a hard cutoff at the elbow.
But if I deactivate the arms of the clothing layer the tattoos show up again just fine. Same as if I activate the mask button of the clothing layer (which I don't want because that makes those textures look like shit).
So what am I doing wrong/how do I fix things to make it all look correct? I've tried clearing the layers and reapplying them but that doesn't do anything.