- Joined
- Nov 16, 2018
- Messages
- 977
This company makes goggles that claim to simlate marijuana by impairing, "the participant’s ability to accurately perceive color." I don't know what they've been smoking, but I don't think that's what marijuana does. Police departments are using this to 'educate' students all over the country, in some kind of reefer madness program or something, even in states where marijuana is legal.
They also make goggles that simulate beer goggles, concussions, being drowsy, and opiods.
I think these products are probably ski goggles with some funky polarization filters in them, so they are not the kind of AR/VR tech that we usually talk about here, but I think it's a form of AR. It's certainly priced in the AR market.
That makes me think about the directions AR may take as it matures. In VR, we have things like RLV. It always surprises me how popular RLV is. Maybe AR will take similar directions? We've always had digital drugs in cyberpunk novels. Maybe AR will go that direction? Limitations make us creative and all that.
I wonder if we might want to use AR to show us less instead of more? Imagine a submarine hunter board game where the submarine hunter can see everything, except the submarine admiral's subs.
In a more practical sense... maybe we can make AR ad blockers. People would shell out good money for google glass if it could hide ads in the real world.
They also make goggles that simulate beer goggles, concussions, being drowsy, and opiods.
I think these products are probably ski goggles with some funky polarization filters in them, so they are not the kind of AR/VR tech that we usually talk about here, but I think it's a form of AR. It's certainly priced in the AR market.
That makes me think about the directions AR may take as it matures. In VR, we have things like RLV. It always surprises me how popular RLV is. Maybe AR will take similar directions? We've always had digital drugs in cyberpunk novels. Maybe AR will go that direction? Limitations make us creative and all that.
I wonder if we might want to use AR to show us less instead of more? Imagine a submarine hunter board game where the submarine hunter can see everything, except the submarine admiral's subs.
In a more practical sense... maybe we can make AR ad blockers. People would shell out good money for google glass if it could hide ads in the real world.