Kara Spengler
Queer OccupyE9 Sluni-Goon, any/all pronouns
- Joined
- Sep 20, 2018
- Messages
- 6,140
- Location
- SL: November RL: DC
- SL Rez
- 2007
- Joined SLU
- December, 2008
- SLU Posts
- 23289
Maybe in the category Dead Horses....But I thought sansar was supposed to be the Next Big Thing.
Nope.But I thought sansar was supposed to be the Next Big Thing.
Must have been a long standing LL employee then..... and just made the quickest most half-assed mods possible.
But I thought sansar was supposed to be the Next Big Thing.
There already are several vr chat applications so I never could figure out what sansar was supposed to accomplish. The best thing would be if they could migrate some stuff from sl or supported the same computers but they were clear that would not be the case.It’s sad, but I can’t imagine it’s surprising to anyone who’s been following Sansar’s development. It was too little too late, and other VR-capable platforms beat them to the punch.
I think VR is still going to be big, I think it’s time in the mainstream hasn’t even happened yet, and I think the big metaverse-VR game is still going to happen, it’s just a matter of who makes it first. Stuff like VRChat is popular but it’ll fall to the side once someone actually makes “Second Life, but in VR” properly.
It’s a shame it couldn’t have been Linden Lab themselves, but the moment they said that your inventory wouldn’t carry over from Second Life, I felt like it was going to be dead on arrival. 20 years of existing content would have given them exactly the leverage they’d have needed to compete.
Trust me, no one's doing it right yet. When someone does they'll take over.There already are several vr chat applications so I never could figure out what sansar was supposed to accomplish.
I don't think this is really possible.It’s a shame it couldn’t have been Linden Lab themselves, but the moment they said that your inventory wouldn’t carry over from Second Life, I felt like it was going to be dead on arrival. 20 years of existing content would have given them exactly the leverage they’d have needed to compete.
Wasn't that kind of stuff the fuzz the 2013 TOS changes were all about?I don't think this is really possible.
Firstly from a practical POV; imagine LL having to track down every single person whoever created an object in Second Life and asking them permission to port their items into peoples' inventories on a completely different platform, immediately depriving them of the opportunity to port the stuff themselves and sell it? Then imagining having to screen peoples' inventories for all the objects made by creators who refused, or couldn't be contacted. Sure, LL could pull out the big legal wang and say "our TOS says we own all this stuff so we're going to port it whether you original creators of it like it or not", but yeah go ahead and guess the impact that will have on encouraging creators to move to Sansar.
And then there's so much stuff that can't be ported even in theory. System clothing and skins - not possible; different UV layouts can't be made "interchangeable" in that way; every single object would have to be individually remapped and completely new textures made. Shapes and animations - both useless, because the Sansar skeleton is different, and animations can't be "converted" between skeletons like that either. Scripts? Nope. So yeah basically just sounds and unscripted mesh objects are the only thing that could be ported even in theory, and people can already upload both of those things themselves if they have the rights to them.
Only addressing rights here - they've got all the rights they need to do it with the UGC. They do it every time they upgrade the Second Life servers to a new version. It's no different. They can put it all on a different platform, as long as everyone automatically has their own account - as they did with Sansar - they are still listed as the creator of it all. They don't need to ask permission, they already got it when people agreed to the ToS.I don't think this is really possible.
Firstly from a practical POV; imagine LL having to track down every single person whoever created an object in Second Life and asking them permission to port their items into peoples' inventories on a completely different platform, immediately depriving them of the opportunity to port the stuff themselves and sell it? Then imagining having to screen peoples' inventories for all the objects made by creators who refused, or couldn't be contacted. Sure, LL could pull out the big legal wang and say "our TOS says we own all this stuff so we're going to port it whether you original creators of it like it or not", but yeah go ahead and guess the impact that will have on encouraging creators to move to Sansar.
And then there's so much stuff that can't be ported even in theory. System clothing and skins - not possible; different UV layouts can't be made "interchangeable" in that way; every single object would have to be individually remapped and completely new textures made. Shapes and animations - both useless, because the Sansar skeleton is different, and animations can't be "converted" between skeletons like that either. Scripts? Nope. So yeah basically just sounds and unscripted mesh objects are the only thing that could be ported even in theory, and people can already upload both of those things themselves if they have the rights to them.
I think partly - and you remember how well that went over.Wasn't that kind of stuff the fuzz the 2013 TOS changes were all about?
All they would need to do is say they have the technical ability to port whatever as long as they have permission, and the permission would apply to everything by that creator to avoid arguments. Then let the customers pressure the creators.I don't think this is really possible.
Firstly from a practical POV; imagine LL having to track down every single person whoever created an object in Second Life and asking them permission to port their items into peoples' inventories on a completely different platform, immediately depriving them of the opportunity to port the stuff themselves and sell it? Then imagining having to screen peoples' inventories for all the objects made by creators who refused, or couldn't be contacted. Sure, LL could pull out the big legal wang and say "our TOS says we own all this stuff so we're going to port it whether you original creators of it like it or not", but yeah go ahead and guess the impact that will have on encouraging creators to move to Sansar.
And then there's so much stuff that can't be ported even in theory. System clothing and skins - not possible; different UV layouts can't be made "interchangeable" in that way; every single object would have to be individually remapped and completely new textures made. Shapes and animations - both useless, because the Sansar skeleton is different, and animations can't be "converted" between skeletons like that either. Scripts? Nope. So yeah basically just sounds and unscripted mesh objects are the only thing that could be ported even in theory, and people can already upload both of those things themselves if they have the rights to them.