Social VR/Virtual Worlds Blogger
- Sep 20, 2018
- Winnipeg, CANADA
At least they had the honesty to say they "want" to deliver large numbers of users rather than claiming they "can" do that.Given those improvements, we believe we are quickly approaching the point where we want to start bringing a large number of users onto the platform. This is an important milestone for us and especially our creators. One of the foundational principles of Sansar is that creators must be able to profit from their creations. For us to make that a reality, we need to give our creators a large audience of customers.
Of course it will. But "try" is the keyword there. WIll any of them stay? I think even the most die-hard Sansar enthusiast wil have to agree that gamers aren't exactly the target group Sansar is aiming for.Linden Lab is expected to launch Sansar on Steam today (Wednesday). But will the move entice more users to try Sansar?
You are correct. This is apparently the target group Sansar is aiming for (gyrations suspended):Of course it will. But "try" is the keyword there. WIll any of them stay? I think even the most die-hard Sansar enthusiast wil have to agree that gamers aren't exactly the target group Sansar is aiming for.
it would have to be standup because you cant fucking sit, can you.I see calendar blurbs about events - live music, and I think I recently saw an ad for a standup comedy show with some featured guests. I would say the beginnings of interaction are there; development just needs to continue.
A rather shocking review by Ronin.Wow, the shills seem to be out in force in the steam reviews.
Sounds like a troll to me.A rather shocking review by Ronin.
"I just started this game up for the first time, my friend and I saw that there was a game being ran in a zone created by one of the developers of Sansar. We thought cool, we can go hang with the developers and see what this is about. But before we could do that we were both kicked from the server constantly without any explanation. Definitely not a good way to introduce a potential new player base into your game. I can't possibly recommend a social game with a developer team this rude."