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Dakota Tebaldi

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The upcoming Blender 2.8 has now entered open beta! It can be downloaded here, although just a little while ago when I downloaded it the servers were being hammered, so it took a while to download - you may want to wait until a little later in the day.

While it's purpose and functionality remains the same, Blender 2.8 so far has some REALLY BIG AND IMPORTANT CHANGES AND NEW FEATURES AND STUFF. I don't really feel like typing a bit long thing going into all of the important ones, so instead I will give you this quick 10-minute video by Pablo Vasquez, one of the Blender devs, describing and showing off some of them.


Just like during the alpha, new beta builds will be released daily. Obviously it's probably not worth downloading every single daily build; I grab one every week or so, or after big or new developments are announced. Maybe even once a month or so is okay, especially since now that they've reached beta there will probably not be HUGE changes in the works - just some relatively minor UI/UX stuff.

Some of the changes will take some getting used to. But, I really like how 2.8 looks now and I think it's going to be awesome when it's done.
 

Dakota Tebaldi

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Blender 2.8 is supposed to be released next month. When it finally has been, I'll make sure to find and post a decent updated rundown of the biggest and most important changes, but it will really help to find an actual in-depth tutorial if you're actually interested in learning it, so I'll make sure to find a good one of those as well. There's probably a bunch that have already been made and are just waiting for the official release.

I was wrong what I said in that first post, btw. There were some BIG changes made during the beta. A lot of the videos you've seen of the UI from the beginning days of the beta last year are no longer accurate.

Many of the changes made between 2.7x and 2.8, are geared toward making the program easier to use and learn for noobs. For instance, you now select things with left-click instead of right-click, right-clicking now giving you a context menu like it does in basically every other application.... So when 2.8 comes out, if you don't know Blender yet but have been thinking about doing so, it will be a good time to learn it once the tutorials start hitting YouTube.

Anyway, while we wait, enjoy this enjoyable Blender demo showing off the power of the EEVEE engine. ^^

 
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Chalice Yao

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SOON (TM)

I've been playing around with Blender 2.8 a bit (Not extensively as Avstar isn't availble for it just yet), and so far things are looking reeeeaaally tasty. Many many neat festures, and there might be some that are actually not as frequently mentioned, but a godsend. Normally it's all about Evee and whatnot, but there are really neat things in...the new viewport:




I'm especially eager to see the new PBR shader capabilities, as my workflow is usually Blender ---(Model)--> Substance Painter ---(PBR Textures)--> Blender + PBR Shader node --(bake)--> SL

Which works fine so far, but now Blender is properly equipped for more PBR goodness. Avastar and Retopoflow (Check it out on the Youtubes!) are the only ones of my Addons that aren't 2.8 ready yet, which is a bit meh.


.
 

Noodles

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I may have to give it another try on 2.8.

Blender has always been like GIMP for me. I like the idea, I am reasonably good at using similar program (Photoshop, various CAD software) but the UI was just too clunky to wrap my head around it and ever use effectively.
 

Chalice Yao

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The UI already improved from blender 2....3 I think, to Blender 2.5. But the new step in Blender 2.8 makes things seriously more modern - including (gasp) having selection by default on leftclick, and menu on rightclick, instead of the other way around. Of course while still being configurable to the olde ways.


But yeah, Blender UI has gotten modernized all around in 2.8. It's neat.
 
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Sid

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I never got around to give it a try. Maybe 2.8 is the right moment to have more than a quick peek at the program.
It might get on my to do list for next fall/winter. There will be more tutorials by then I guess.
 

Chalice Yao

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Yeah, the stable release will be in July this year, so not far off anymore. I hope that by then certain late Addons will also have released a 2.8 version.
 
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Grey Mars

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When avastar is 2.8 compatible I'll try to move over. Though by this point I'm already used to the occasionally bizarre way blender works.