- Joined
- Sep 23, 2018
- Messages
- 62
- SL Rez
- 2007
Code:
// This script is free to redistribute and modify, as long as
// any copies of it can be redistributed and modified.
//
// If modifications are made please notate them in the header.
//
// Version 1.1, August 2019 - © Summer Haas
integer cleanup = TRUE;
float pause = 2.0;
give(key agent)
{
list inventory = [];
integer i = 0;
integer contents = INVENTORY_ALL;
for(i=0; i < llGetInventoryNumber(contents); i++)
{
//skip any scripts in the inventory
if (llGetInventoryType(llGetInventoryName(contents,i)) != INVENTORY_SCRIPT)
inventory += [llGetInventoryName(contents,i)];
}
llGiveInventoryList(agent, llGetObjectName(), inventory);
}
default
{
state_entry()
{
llSetMemoryLimit(16384);
}
on_rez(integer start_param)
{
give(llGetOwner());
if (llGetAttached() == 0 && cleanup)
{
llSleep(pause);
llDie();
}
}
attach(key attached)
{
llRequestPermissions(llGetOwner(), PERMISSION_ATTACH);
}
run_time_permissions(integer perm)
{
if(perm & PERMISSION_ATTACH && cleanup)
{
llSleep(pause);
llDetachFromAvatar();
}
}
touch_start(integer total_number)
{
if (llDetectedKey(0) == llGetOwner())
{
give(llDetectedKey(0));
if (cleanup)
{
llSleep(pause);
llDie();
}
}
}
}
Last edited: